Sony Interactive Entertainment to acquire Haven Entertainment Studios Inc.

SAN MATEO, Calif.–(BUSINESS WIRE)–Sony Interactive Entertainment LLC (“SIE”) today announced that it has entered into an agreement to acquire Haven Entertainment Studios Inc. (“Haven Studios”), a Montreal-based development studio formed by renowned developer Jade Raymond, founder of Ubisoft Toronto and Motive Studios and one of the creative forces behind the hit Assassin’s Creed franchise.

Founded in March 2021 with an investment from SIE, Haven Studios is led by a team of leading game creators with over a decade of experience collaborating on some of the industry’s most popular games and franchises. Haven Studios is currently working on its first project, a new live service experience for PlayStation based on a systemic and evolving world of freedom, thrill and play.

“Haven Studios is an emerging studio with an exceptional team of talent, and we are thrilled to welcome them to PlayStation as our first game development studio in Canada,” said Jim Ryan, President and CEO, Sony Interactive Entertainment. “The studio’s focus on creating an original AAA multiplayer game will not only flex the power of the PlayStation 5, but will further expand the diverse catalog of gaming experiences that can only be found on PlayStation.

“We have had the privilege of working closely with the team at Haven Studios over the past year and have been extremely impressed with their growth and the progress of their first project,” said Hermen Hulst, Head of PlayStation Studios. . “Jade has built a world-class team with the creative and technical prowess needed to deliver such an ambitious project. We appreciate the studio’s dedication to creating a player-focused, collaborative gaming environment that can last for generations and are thrilled to have them officially part of PlayStation Studios.

“Joining PlayStation Studios gives Haven the creative freedom and unparalleled support to focus on creating the highest quality games,” said Jade Raymond, CEO and Founder of Haven Studios. “We’re thrilled to have the opportunity to collaborate and learn from all the great teams at PlayStation Studios. We intend to fully exploit the incredible capabilities of the PS5 to create new worlds that inspire players and allow them to connect in new ways.

With a team of over 60 employees and growing, Haven Studios will be the 18th studio to join the PlayStation Studios family. Day-to-day post-acquisition operations will continue to be managed by the Haven Studios management team in close collaboration with the PlayStation Studios management team. The terms of this transaction, including the acquisition cost, are not disclosed due to contractual commitments.

About Sony Interactive Entertainment

Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation has been innovating in the market since the launch of the first PlayStation in Japan in 1994. The PlayStation family of products and services includes PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation™Store, PlayStation®Plus, PlayStation™Now, and acclaimed PlayStation software titles from PlayStation Studios. Based in San Mateo, California, SIE is a wholly owned subsidiary of Sony Group Corporation and has global functions in California, London and Tokyo.

About Haven Entertainment Studios, Inc.

Haven Studios was founded by an experienced team of industry experts with a collective passion for creating exceptional games. Located in Montreal, one of the world’s leading centers for game development, the studio is built around the core values ​​of kindness, adaptability and courage to make room for creative excellence. The team is made up of seasoned developers from across the industry who have worked on some of the most successful and beloved game franchises, including The Sims, Assassin’s Creed, Rainbow 6: Siege, Tomb Raider, and Star Wars Battlefront. With decades of experience delivering exceptional interactive experiences, the studio is creating a live service experience based on a systemic, evolving world that will deliver freedom, thrill and play to gamers for generations to come.

About Jade Raymond

Jade Raymond is CEO and Founder of Raymond has been passionate about games since his childhood in Montreal. She joined the industry as a programmer and has since focused on innovation, new mechanics and gameplay in action-adventure and online multiplayer games. Over the past 25 years, she has shown her passion for all aspects of game development, playing key roles in programming, design, production, studio leadership, and executive positions. She is best known for helping to create the Assassin’s Creed and Watch Dogs franchises, and for founding the Ubisoft Toronto studio, which developed hit titles like Tom Clancy’s Splinter Cell: Blacklist under her leadership.

Most recently, Raymond served as Vice President of Stadia Games and Entertainment at Google. Prior to joining Google, she was Senior Vice President and Group General Manager at Electronic Arts’ PopCap Vancouver and Motive Studios (Montreal), which she founded in 2015. Raymond was also responsible for the console and PC software portfolio. Star Wars at EA.

“PlayStation”, “PS5”, “PS4” and “DualSense” are either registered trademarks or trademarks of Sony Interactive Entertainment Inc. All other trademarks are the property of their respective owners.

Comments are closed.